![]() ![]() Over the years I’ve just relied on Neat and I’m probably just not as good with the built in tools yet.Īt the end of the day for me – Neat is more familiar, slightly faster and produces slightly better results. But applying Neat – I have had no problems. So far I’ve had a lot of situations with the built in tools where I’ve had some weird aliasing etc. My point is on my main workstation (4x GTX Titans + GTX 760 GUI) after optimizing (which may or may not be doing anything!) Neat generally has better playback performance – but thats unscientific more gut feeling.įinally, some of this is familiarity and trust. Still waiting to hear if the 1 GPU limitation is 100% universal or different OFX developers can use more than one GPU. This functionality for optimizing exists in the OFX version, but I’ve also heard that OFX plugins can only leverage one GPU per the Resolve frame work. For example I’ve been able to get the renders on my main workstation to be faster than realtime in FCP and Premiere. One thing I really like in FCP/Premiere Pro versions of Neat is the ability to Optimize it for your system with number of cores, and the GPUs in your system. And as Pat points out, diving into the full manual controls of Neat that I only just showed quickly – you can easily out perform the built in tools – but that takes some considerable amount of tweaking.Īlso, I’m sorry I didn’t show this in the video as I’m still trying to get clarification on from the various dev teams. I think the ability to have more frames as part of the temporal process, and adaptive noise reduction are HUGE. Next, I would agree with Pat – On the shot featured in the Insight, yes it was very very close, but I’ve found Neat to have this small edge or much larger one depending on the shot. ![]() I realize that not everyone will do that but I like having the flexibility to use it where ever I go. Well let me first say – that I have Neat for most tools that I use – Resolve, FCP, Premiere Pro etc. Or ask a question if something I did confuses you. ![]() Questions? Comments? Use the comments below to start a discussion on this Insight. You’ll have to watch the Insight to check the results, but I’ll say the video noise reduction results are pretty similar between Resolve’s built-in noise reduction and Neat Video but with a slight edge to one of the tools… You’ll have to weigh purchasing the full version of Resolve ($999) vs the OFX plugin from Neat ($199) (which works in both versions of the application) for you’re noise reduction needs. So, if you’re using the Lite version of Resolve, the conversation gets much, much more interesting. Keep in mind, that native noise reduction is only available if you’re using the full version of Resolve. A big thank you to Vlad and the team at Neat for the hookup on the plugin. However, I was unsure if the plugin was worth the cost ($199) vs the built-in tools so I decided to put it to the test. ![]() I have to say, I’ve really been looking forward to this release, as I’ve depended on Neat Video in other plugin hosts for years. In this second installment of my series I’m presenting on noise reduction, we’ll take a look at the new OFX plugin from Neat and compare it to the built-in tools in Resolve. Recently, they’ve released an OFX plugin (version 3.5) that now works in DaVinci Resolve. Over the past few years, the team at Neat Video has made a name for themselves – creating amazing noise reduction plug-ins for a plethora of hosts such as Final Cut Pro, Premiere Pro, Avid and many others. In Part 1 we explored Davinci Resolve 10’s built-in video noise reduction tools – which are good. Tutorials / Marathon Series / 2013 Holiday Maration / Video Noise Reduction in DaVinci Resolve: The Neat Video OFX Plug-In Seriesĭay 9: 20 Insights in 20 Days Holiday Marathon Dealing with Video Noise Reduction In Resolve: Neat Video ![]()
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